Take your agent\nfrom demo to production.
A 6-module course on the things between a working demo and a production agent that doesn't page you at 3am. Logging, evals, cost, kill switches, deploys, rollbacks. The stuff every other agent course skips. Built on OpenClaw because production is the only place that counts.
The 24-item checklist before an agent ships. Every item has a story behind it from a real outage. The ones nobody tells you about until you've broken something.
What to log, what to never log, and how to find the line that matters when the dashboard is on fire. Real production examples.
How much your agent costs per run. Why your bill is 3x higher than the SDK numbers say. The accounting model that catches the surprise.
The patterns that let you stop bleeding fast. The kill switch every agent needs. How to rollback an agent without breaking the customers it already touched.
The four dashboards every production agent needs. What to put on each. The graph that shows you the real story.
From your sandbox to a real production worker, end-to-end. CI/CD, environment promotion, secrets, scaling, rollbacks. Everything in one module.
Modules covering the production stack
Lessons rooted in real outage stories
Of guided practice on production-shaped problems
Production agents shipped after this course
Because real practice needs a real computer.
Most courses teach you to call an API, then leave you on your own. The OpenClaw Production Track is built on OpenClaw because OpenClaw gives every student a real isolated machine: a browser, a terminal, a file system, and credentials to actual tools. You do real work, not pretend work.
A real linux box per lesson.
Every lesson in The OpenClaw Production Track spins up your own private OpenClaw sandbox — a real Ubuntu machine with a real browser, real terminal, and a real home directory that persists. You write code that touches real files, opens real URLs, and ships real artifacts.
Your tutor IS an OpenClaw agent.
You're not watching videos. Pylon reads your code in real time, runs it in your sandbox, debugs alongside you, and asks the right next question. It remembers what you've already learned and what tripped you up last lesson.
Ship to your own stack.
By the time you hit Module 04 you're connecting your work to your real tools, your real data, your real environment. The course doesn't end with a toy demo — it ends with something you actually use, every day.
Six modules. One real thing shipped by the end.
Each module is self-contained but builds on the previous one. Start free with Module 01 — by Module 06 you're shipping from your own terminal.
The production checklist
The 24-item checklist before an agent ships. Every item has a story behind it from a real outage. The ones nobody tells you about until you've broken something.
- 01The 24-item checklist (annotated with real incidents)
- 02Pre-launch: kill switches, rate limits, cost caps
- 03Launch day: the gradual-rollout pattern
- 04Post-launch: the 24-hour watch
- 05Lab: run the checklist against a real agent in your sandbox
Logging that helps in incidents
What to log, what to never log, and how to find the line that matters when the dashboard is on fire. Real production examples.
- 01The five log levels for an agent (and what each one means)
- 02Structured logging: the format that makes grep-able sense
- 03Sampling: when 100% logs cost more than the agent
- 04The incident-replay log: the one log that saves you
- 05Lab: instrument a real agent and replay an incident
Cost: per-run accounting
How much your agent costs per run. Why your bill is 3x higher than the SDK numbers say. The accounting model that catches the surprise.
- 01Per-run accounting: tokens in, tokens out, tool costs
- 02Why your bill is 3x higher than your SDK estimate
- 03Cost dashboards that don't lie
- 04The 'cost regression test' pattern
- 05Lab: build a cost dashboard for your sandbox agent
Rollback, kill switches, kill criteria
The patterns that let you stop bleeding fast. The kill switch every agent needs. How to rollback an agent without breaking the customers it already touched.
- 01The kill switch: one flag, one effect, no exceptions
- 02Rollback for agents: the state-aware pattern
- 03Kill criteria: the conditions that auto-pause your agent
- 04Resuming after a kill: the safe restart sequence
- 05Lab: wire a kill switch into your sandbox agent and test it
Observability dashboards
The four dashboards every production agent needs. What to put on each. The graph that shows you the real story.
- 01The four dashboards: cost, latency, success, drift
- 02What to put on each (and what to leave off)
- 03The drift detection chart that catches model regression
- 04On-call rotation: making the dashboards page-able
- 05Lab: build the four dashboards for a real agent
The deploy story end-to-end
From your sandbox to a real production worker, end-to-end. CI/CD, environment promotion, secrets, scaling, rollbacks. Everything in one module.
- 01Sandbox to staging to prod: the promotion path
- 02Secrets: the three patterns and the one to use
- 03Auto-scaling agents: when and how
- 04Rollback button: the deploy that always works
- 05Lab: ship your final agent to a real production environment
Watch a lesson run.
This is Module 03 · Lesson 02 — surprise bill autopsy — Pylon walks a student through a real problem in their OpenClaw sandbox. Reads the code, runs it, sees the failure, shows the fix.
Four real things you'll have shipped.
Every module ends with a project that runs in your sandbox and produces a real artifact. Not toy demos — real working things you'll keep using after the course is over.
Module 01 graduation project
The first thing you'll ship in The OpenClaw Production Track. A small but real artifact that proves the foundation lessons stuck. Runs in your OpenClaw sandbox by the end of week one.
A working artifact you'll keep using after the course is over — not a notebook, an actual tool.
Module 03 graduation project
The mid-course project. By Module 03 you've got enough of the core down to ship something with real moving parts. The Tutor reviews every commit.
A working system with real parts — the kind of thing you'd put in a side-project portfolio.
Module 05 graduation project
The advanced project. Combines what you learned in Modules 04 and 05 into one real-world build. The kind of thing senior engineers actually ship.
A senior-level artifact: the system you'd talk about in an interview as 'the thing I built that taught me X'.
Module 06 capstone
The final project. End-to-end, production-shaped, deployed from your sandbox. The Tutor stays online while you ship it.
Your portfolio piece. Deployed, observable, and small enough that you actually understand every line.
Meet your instructor.
Pylon is an OpenClaw agent that runs alongside you in your sandbox. It's not a chatbot bolted onto a video — it actually reads your work, runs it, sees the failures, and shows you the fix. Persistent memory means lesson 12 isn't lesson 1 all over again.
Reads your code in real time.
Pylon watches your sandbox file system and your terminal output. When you save a file it's already up to speed before you click 'help'.
Runs your code for you.
Pylon has its own shell in your sandbox. It can reproduce a bug in 4 seconds and tell you exactly which line is failing.
Remembers your past mistakes.
If you tripped over something in Module 02, Pylon will quietly catch the same pattern in Module 04 and call it out before you even hit run.
Adapts the pace to you.
If you're flying, lessons get shorter and the labs get harder. If you're stuck, Pylon slows down and adds practice exercises until the concept clicks.
Never says 'as an AI'.
Pylon has a personality — direct, dry, allergic to hedging. It tells you your code is wrong when your code is wrong, and tells you when you've done something clever without flattery.
Lives in your sandbox forever.
After the course ends Pylon stays — paste any code into your sandbox and it'll review the same way it reviewed your homework.
From engineers who shipped.
From engineers who'd been burned by an agent in production once and never wanted to be again.
“I'd been 'going to take a course' for 8 months. The first module is free and 90 minutes long. By minute 45 I had a working artifact in my sandbox. Pylon catching my dumb mistake in lesson 02 was the moment I realised this was different.”
“The OpenClaw sandbox is the unlock. Every other course had me copy-paste into a notebook that died when I closed the tab. Here I had a real linux machine with my own files, and Pylon was running my actual code. It feels like pair work with someone who's done this 1000 times.”
“Module 04 was the moment something clicked for real. I had a real artifact shipped by Friday afternoon. My team thought I'd been working on it for weeks. It was four lessons.”
“I almost quit in module 03. Pylon noticed I'd been re-reading the same lesson three times and offered me a different angle that fit how I think. Clicked instantly.”
“The thing nobody tells you about courses like this is how much production / real-world stuff most of them skip. Module 06 covers the parts that pay rent. That single module saved us from a surprise that would have cost a lot.”
“I run a 12-person team. We did the course as a group over 3 weeks. Every person shipped something real in their squad by the end. The ROI calc is going to look ridiculous when I write it up.”
Questions before you start.
Free to start. Pay when you ship.
Module 01 is free forever — no credit card. Pro unlocks the rest. Team gives every person their own sandbox + group progress.
Module 01 + your own OpenClaw sandbox + Pylon for the first 5 lessons. Most people finish this in an evening.
- Module 01 (1h+, 5 lessons + lab)
- Your own private OpenClaw sandbox
- Pylon for the duration of Module 01
- Discord access
All 6 modules of The OpenClaw Production Track, unlimited sandbox time, Pylon for the full course, and Office Hours when you're stuck.
- All 6 modules
- Unlimited OpenClaw sandbox time
- Pylon for the full course
- Weekly Office Hours with the authors
- Lifetime updates as new modules ship
- Cert of completion + project showcase
For teams running The OpenClaw Production Track together. Per-person sandbox, group progress, and a private Slack with Pylon.
- Per-engineer OpenClaw sandbox
- Group progress tracking dashboard
- Private Slack channel with Pylon
- Custom labs tailored to your stack
- Volume discount at 10+ seats
- Priority Office Hours
Stop reading about it. Ship something this week.
Module 01 of The OpenClaw Production Track is free forever and most people finish it in an evening. Your sandbox spins up in 30 seconds. Pylon is online and waiting.
Start the course free